Punch Up

The Powerhouse

Voice Actor: TBA

Description

Diminutive powerhouse tank and Z-Team's ultimate frontline anchor. Punch Up's paradoxical design combines overwhelming strength with compact stature, creating unstoppable force in small package. 'He can also hold his own in conversation' despite low Intellect (3/10), maintaining decent Charisma (4/10) that enables reasonable interpersonal effectiveness. Signature invincibility mechanic makes him ideal anchor hero who ignores status effects and survives lethal hits, perfect for holding frontlines in dangerous situations where other heroes would fall. Exceptional Vigor (8/10) creates extreme durability even without invincibility, while devastating Combat (9/10) ensures he's dealing massive damage throughout sustained engagements. Built for endurance and impact, Punch Up absorbs punishment effectively while maintaining offensive pressure. Critical weaknesses in Intellect (3/10) and Mobility (3/10) mean puzzles confound him and he cannot respond quickly to time-sensitive scenarios. Pure combat specialist requiring straightforward bash-and-smash objectives. When missions demand someone who simply won't go down no matter what, Punch Up represents the unbreakable wall.

Special Ability

Unkillable Tank - Immune to all debuffs and cannot be downed. Strength of ten men compressed into half the height. Absorbs punishment indefinitely while dealing devastating impact damage.

Hero Stats

combat 9/10
intellect 3/10
charisma 4/10
mobility 3/10
vigor 8/10
Total Stats: 27/50
Average: 5.4/10

Strengths

  • Immune to all debuffs - cannot be affected
  • Cannot be downed - unkillable anchor
  • Exceptional Vigor (8/10) extreme durability
  • Devastating Combat (9/10) damage output
  • Strength of ten men compressed size
  • Holds his own in conversation despite low intellect
  • Perfect frontline anchor for dangerous missions
  • Sustained engagement specialist
  • Pure combat excellence

Weaknesses

  • Very low Intellect (3/10) puzzle-challenged
  • Low Mobility (3/10) slow response time
  • Cannot handle time-sensitive scenarios
  • Poor at complex problem-solving
  • Limited versatility outside combat
  • Unsuitable for stealth or finesse missions
  • Straightforward bash-only effectiveness

Best Used For

Pure combat missions without puzzles Dangerous frontline anchor roles Situations requiring unkillable tank Strength challenges and demolition Sustained damage absorption scenarios Missions where debuffs would cripple others Straightforward bash-and-smash objectives Holding position against overwhelming force

Advanced Strategy

Unkillable Anchor Exploitation

Punch Up's defining mechanic: immune to all debuffs and cannot be downed. This creates unique strategic applications:

  • Experimental High-Risk Missions: Use Punch Up as "test dummy" for uncertain mission types—even if mission goes catastrophically wrong, he survives and returns intel without benching
  • Debuff-Heavy Scenarios: Missions with poison, stuns, weakening effects, or other status ailments—Punch Up ignores ALL debuffs while other heroes would be crippled
  • Guaranteed Anchor Role: When mission explicitly requires someone who WILL NOT FALL, Punch Up is the only hero with 100% survival guarantee

Optimal Duo Pairings

Punch Up + Coupé: Unkillable tank + glass cannon damage = Combined Combat 17 for overwhelming force. Coupé's fragility covered by Punch Up absorbing aggro.

Punch Up + Golem: Double unkillable wall with combined Vigor 16—unstoppable force for brutal combat requiring extreme punishment absorption. The guides reference this as "unstoppable force for brutal combat scenarios."

Punch Up + Prism: Duplication creates Combat 9 + Combat 4.5 (duplicate) + Combat 4 (Prism) = Combined Combat 17.5. Even if duplicate falls, Punch Up and Prism survive.

Critical Weaknesses Management

Never Deploy Punch Up To:

  • Tech Challenges: Intellect 3 makes puzzles, hacking, investigations impossible—catastrophic failure guaranteed
  • Hostage Negotiations (High-Stakes): Charisma 4 barely adequate—his intimidating strength and short stature may not inspire diplomatic confidence
  • Time-Sensitive Missions: Mobility 3 too slow for pursuit or urgent response—Invisigal or Flambae better for speed-critical scenarios
  • Stealth Operations: Pure combat specialist unsuited for finesse—loud, direct approach only

Beginner Learning Tool

Punch Up's unkillable mechanic makes him perfect beginner "training wheels" hero: Deploy him when learning new mission types or game mechanics. Even if you make strategic mistakes, he survives without injury penalties—allowing experimentation without catastrophic consequences. The guides recommend using him on "high-risk experimental missions" for this exact reason.

When Punch Up ISN'T Optimal

Despite invincibility, some scenarios waste his potential:

  • Trivial Easy Missions: Overkill—save him for genuinely dangerous scenarios where invincibility matters
  • Multi-Stat Complex Missions: Requirements needing Intellect + Charisma simultaneously will fail despite his combat prowess
  • Solo vs. Team Trade-off: While he can solo effectively, pairing him with damage dealers (Coupé, Flambae) creates overwhelming force that speeds mission completion

📚 Validated Sources

All game-specific information on this page has been validated using multiple trusted sources:

TheGamer - Every Hero Guide ↗

Validated: Stats, endurance and impact focus, holds his own in conversation

Dispatch Strategy Guide ↗

Validated: Unkillable Tank ability, immune to debuffs, can't be downed

Content validation follows our 2-3 source requirement from Tier 1-2 trusted sources.