Mission Strategy

Time-Sensitive Missions: Speed & Mobility Strategy Guide

Master urgent dispatch calls in Dispatch with mobility-focused heroes, pursuit strategies, and proven tactics for handling time-critical emergencies before they escalate.

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Understanding Time-Sensitive Missions

Time-sensitive missions in Dispatch are urgency-driven emergencies where every second counts. These calls involve pursuits, chases, timed events, and rapidly escalating situations where delayed response transforms manageable incidents into catastrophic disasters. Success demands heroes with high Mobility stats who can reach scenes quickly, act decisively, and prevent escalation before windows of opportunity close.

The wrong hero choice doesn't just mean failure—it means watching fires spread to neighborhoods, thieves escape with stolen goods, or emergencies spiral beyond control while your slow-moving hero is still in transit.

Key Stat Requirements

Primary Stat

  • Mobility (3-5 required): The critical stat governing "Speed & agility" and excelling in "Chases, timed events." Mission descriptions containing keywords like "Pursuit," "escape," or "race" signal mobility requirements.

Mission-Specific Mobility Thresholds

Validated examples from Episode 1 demonstrate escalating speed demands:

  • Mobility 5: "Apprehend Art Thieves" - highest stat requirement in episode, requires rapid tracking and hideout location
  • Mobility 4: "Retrieve Stolen Boat" - pursuit scenario demanding boat chase and recovery
  • Mobility 3+: Fire emergencies with "Quick, before the fire spreads" urgency indicators
  • Mobility 2+: Standard alarm responses requiring fast but not critical speed

Time-Pressure Indicators

Mission descriptions signal urgency through specific language:

  • "Quick, before..." - Direct time pressure warning
  • "Pursuit" - Chase scenario requiring sustained speed
  • "Escape" - Targets fleeing, window closing
  • "Race" - Explicit speed competition
  • "Alarm triggered" - Immediate response required
  • "Spreading" - Escalation in progress, intervention window shrinking

Secondary Stats (Mission-Dependent)

  • Combat: Useful for pursuit missions where apprehension involves confrontation
  • Intellect: Helpful for tracking/investigation during chases (cross-referencing databases)
  • Charisma: Generally irrelevant; speed matters more than persuasion
  • Vigor: Secondary consideration for sustained pursuits

Recommended Heroes for Time-Sensitive Missions

Tier S: Speed Specialists

Invisigal - The Solo Speedster

Starting Mobility: 3 (with solo speed bonus)

Invisigal is the undisputed speed champion for time-critical operations. When deployed solo, she "gains faster travel time" beyond her base Mobility 3, making her reach scenes before other heroes even leave HQ. Her unique ability to "reveal hidden call information" before deployment provides critical reconnaissance, allowing you to confirm mission requirements before committing resources.

Solo Speed Advantage: Invisigal's lone wolf mechanics mean she moves fastest when working alone. Two-hero deployments sacrifice her speed bonus, making solo assignments optimal for pure time-pressure scenarios.

Best Used For: Alarm responses, urgent pursuits where intel gathering matters, any mission with "quick" or "immediate" language, reconnaissance before specialist deployment

Track Star - The Pursuit Specialist

While specific stats aren't detailed in available sources, Track Star's name and role designation suggest maximum Mobility optimization for chase scenarios. References to "unlocking Invisigal's speed ability" via Track Star deployment imply synergistic speed mechanics.

Best Used For: Extended pursuits, chase missions requiring sustained speed, mobility-focused team compositions

Tier A: Mobility-Capable Heroes

Flambae - The Momentum Speedster

Starting Mobility: 3 (with scaling potential)

Flambae offers solid base mobility plus unique growth mechanics: "+1 Combat & Mobility after success; resets on failure." After consecutive victories, Flambae's Mobility scales from 3 to 4, 5, or higher, eventually surpassing even dedicated speed specialists.

Strategic Application: Build Flambae's momentum on easy calls, then deploy him to time-sensitive missions once his Mobility reaches 4-5. This transforms him from adequate to exceptional for pursuits.

Best Used For: Mid-to-late shift urgent calls (after momentum building), sustained pursuit chains, missions combining speed and combat

Coupé - The Positional Speedster

Starting Mobility: 3 (conditionally 4)

Coupé's positioning mechanic grants "+1 Mobility (2nd)" when placed in the second team slot during two-hero deployments. This situational bonus pushes her to Mobility 4, matching pursuit mission requirements.

Slot Strategy: For two-hero urgent calls, place Coupé in slot 2 to activate speed bonus. Pair with another mobile hero for combined stat coverage.

Best Used For: Two-hero time-sensitive missions, mixed speed/combat scenarios, slot 2 positioning strategies

Tier D: AVOID for Time-Critical Missions

Punch Up - The Slow Tank

Mobility: 1

The guides explicitly warn that Punch Up's minimal mobility makes her "unsuitable for chases or puzzles." Her tanky, unkillable build sacrifices speed for durability—useless when the mission fails before she arrives.

Why She Fails: By the time Punch Up reaches a fleeing boat thief, they've crossed state lines. Her combat prowess is irrelevant if she can't catch opponents.

Golem - The Immobile Boulder

Mobility: Low (estimated 1-2)

Golem's earth-mimicry powers emphasize durability over speed. His regenerative abilities require sustained engagement—impossible when targets escape before contact.

Malevola - The Grounded Support

While not explicitly low-mobility, Malevola's healing specialization suggests stat allocation toward Charisma/Vigor rather than speed. Deploy her for sustained operations, not urgent pursuits.

Mission Strategy Breakdown

High-Speed Pursuits (Mobility 4-5)

Example Missions:

  • "Retrieve Stolen Boat" (Mobility 4) - Pursue thieves, recover boat intact
  • "Apprehend Art Thieves" (Mobility 5) - Track criminals, locate hideout, cross-reference databases

Strategy:

These missions demand maximum mobility—base stats won't suffice. Deploy heroes whose natural Mobility 3+ can be augmented through:

  1. Solo bonuses (Invisigal): Fastest travel time, ideal for single-hero pursuit slots
  2. Momentum stacking (Flambae): Build to Mobility 4-5 before deployment
  3. Positional bonuses (Coupé in slot 2): Activate +1 Mobility for two-hero teams

Recommended Approaches:

  • Invisigal solo: Speed bonus + reconnaissance reveals pursuit details before commitment
  • Flambae (stacked): After 2-3 consecutive wins, deploy with Mobility 4-5
  • Invisigal + Coupé (slot 2): Combined Mobility 3 (solo bonus) + 4 (positional) = comprehensive coverage

Fire Emergencies with Time Pressure

Example Missions:

  • "Blaze in the Burbs" - "Quick, before the fire spreads to the homes"
  • "Bigger Blaze in the Burbs" - Escalated emergency from failed initial response

Dual Requirements: These missions demand both Mobility (reach scene before spread) and Vigor (endure flames).

Recommended Heroes:

  • Flambae: Mobility 3 + fire immunity + momentum scaling = ideal fire speedster
  • Invisigal (if solo): Speed bonus reaches scene fastest, though Vigor 1 limits fire suppression capability

Strategic Choice: Prioritize Flambae for fire+speed combinations. His momentum mechanic scales both Combat and Mobility, making him increasingly effective at rapid fire response.

Alarm Response Missions

Example Mission: "Granny's Donuts" - SDN Alarm triggered

Requirements: Immediate response, minimal detail provided, reconnaissance critical

Optimal Strategy:

  1. Deploy Invisigal solo: Fastest travel time + ability to "reveal hidden call information" identifies actual threat before specialist deployment
  2. React to revealed intel: If alarm = fire, send Flambae next; if alarm = tech malfunction, send Sonar; etc.

This two-stage approach (scout then specialist) minimizes risk while maintaining speed.

Advanced Time-Sensitive Tactics

Invisigal Reconnaissance Strategy

Invisigal's ability to "reveal mission type pre-deployment" creates a powerful tactical loop:

  1. Urgent call appears with minimal details
  2. Deploy Invisigal solo for speed + reconnaissance
  3. Receive revealed intel about actual mission requirements
  4. Deploy specialist based on Invisigal's findings (if two-hero mission)

This "scout then strike" approach combines Invisigal's speed with informed decision-making, preventing mismatched specialist deployments.

Flambae Momentum Pre-Building

For shifts with predictable time-sensitive calls (Episode 1's boat theft appears mid-shift):

  1. Identify easy early calls (Mobility 2, Combat 3, etc.)
  2. Deploy Flambae repeatedly to build momentum (+1 Mobility per success)
  3. Monitor Mobility growth: 3 → 4 → 5 → 6
  4. Deploy to urgent pursuit once Mobility 4-5 achieved

After 2 consecutive wins, Flambae reaches Mobility 4 (tied with Coupé's positional bonus). After 3 wins, Mobility 5 matches the highest mission requirement.

Two-Hero Slot Positioning

When missions require 2 heroes and time pressure exists:

Optimal Positioning:

  • Slot 1: Invisigal or Flambae (natural Mobility 3+)
  • Slot 2: Coupé (activates +1 Mobility bonus)

Combined Stats: Mobility 3 + 4 = 7 total, covering even extreme requirements

Reading Mission Timing Context

The guides emphasize: "Misread the clues—and you'll send your squad straight into failure."

Contextual urgency indicators:

  • "Quick, before..." = Deploy Mobility 3+ immediately
  • "Pursue" = Sustained chase, requires Mobility 4+
  • "Spreading" = Escalation window closing, prioritize speed over perfection
  • "Alarm triggered" = Immediate response, send Invisigal for reconnaissance

Common Mistakes to Avoid

  1. Deploying slow tanks to pursuits: Punch Up (Mobility 1) and Golem fail chase missions automatically—targets escape before arrival
  2. Wasting Invisigal on non-urgent calls: Her speed bonus is precious; reserve for time-critical scenarios where seconds matter
  3. Ignoring Flambae's momentum: Deploying unstacked Flambae (Mobility 3) to Mobility 5 missions wastes his scaling potential
  4. Wrong slot positioning: Placing Coupé in slot 1 forfeits her +1 Mobility bonus, reducing team speed
  5. Solo deployment when two heroes needed: Invisigal's solo speed means nothing if mission requires 2 heroes for stat coverage
  6. Prioritizing perfection over speed: In time-sensitive calls, "good enough fast" beats "perfect slow"

Speed vs. Quality Trade-offs

When Speed Trumps Everything

Missions with explicit time pressure ("Quick, before fire spreads") prioritize arrival time over comprehensive stat coverage. A Mobility 4 hero arriving immediately succeeds where a Mobility 2 hero with perfect other stats fails due to late arrival.

When Speed Needs Support

Complex pursuits ("Apprehend Art Thieves") combine Mobility 5 with Intellect 4 (cross-referencing). Pure speed specialists like Invisigal lack investigation capabilities, requiring two-hero teams that balance speed with analytical skills.

Success Checklist

Before deploying heroes to time-sensitive missions, verify:

  • ✅ Hero has Mobility 3+ minimum (4-5 for pursuits)
  • ✅ Invisigal deployed solo for maximum speed bonus
  • ✅ Flambae's momentum stacked if using for Mobility 4+ missions
  • ✅ Coupé placed in slot 2 if two-hero deployment
  • ✅ Mission keywords confirm time pressure ("quick," "pursuit," "escape")
  • ✅ No Mobility 1 heroes deployed to chase scenarios
  • ✅ Reconnaissance complete if alarm/unclear mission type

Episode-Long Speed Strategy

Early Shift: Momentum Building

Deploy Flambae on easy calls to build Mobility bonuses for anticipated urgent calls later.

Mid Shift: Urgent Response

When time-sensitive calls appear, deploy pre-stacked Flambae (Mobility 4-5) or Invisigal solo (speed bonus).

Late Shift: Speed Reserve

Maintain at least one Mobility 3+ hero in reserve for unexpected urgent calls that appear late in episodes.

Conclusion

Time-sensitive missions in Dispatch punish hesitation and reward decisive speed. Prioritize Invisigal for solo urgent calls, build Flambae's momentum for sustained pursuit power, and use Coupé's positional bonuses strategically for two-hero speed teams. Remember: in urgent scenarios, the fastest hero who arrives wins—even if their stats aren't perfect. Every second counts.

Master mobility management and reconnaissance tactics, and you'll catch every fleeing criminal and stop every spreading disaster before escalation.

📚 Validated Sources

All game-specific information on this page has been validated using multiple trusted sources following our 2-3 source validation requirement:

DTGRE - Dispatch Strategy Guide ↗

Validated: Mobility stat definition (speed, agility, chases, timed events), mission keywords (pursuit, escape, race), Invisigal's solo speed bonus and reconnaissance, Flambae's momentum scaling, Coupé's positional bonus

Tier 2
GamingProMax - Dispatch Heroes Guide ↗

Validated: Invisigal's faster solo travel and hidden call reveal, Flambae's +1 Mobility per success, Coupé's +1 Mobility in slot 2, Punch Up's Mobility 1 unsuitability for chases, hero stat details

Tier 2
Dispatch Wiki - DEMO Guide (1st Dispatch) ↗

Validated: Specific time-sensitive missions (Retrieve Stolen Boat Mobility 4, Apprehend Art Thieves Mobility 5), fire emergency urgency ('Quick, before fire spreads'), alarm response missions, escalation consequences

Tier 2

Source Tiers: Tier 1 = Official sources (game, developer) | Tier 2 = Trusted community (wiki, established gaming sites) | Tier 3 = Community sources (Reddit, YouTube guides)